李景田爆头

李镜

副教授 3D动画与游戏设计 办公地点:公元408年 电话: (210) 832-5496

李镜 is an 副教授 at the 道成肉身的大学 specializing in 3D generalization, 编程, 独立游戏开发. 作为一名全职教育工作者, he has a broad interest in every corner of game development, 从编程到美术. He has written articles that are regularly featured in the 3D World Magazine, and he has published full stack game development books such as Creating Games with Unreal Engine, 物质的画家, and 玛雅:模型,纹理,动画, 和蓝图. Jingtian also participate in XR projects professionally.

  • MFA视觉艺术学院2015
  • BFA Central Academy of Fine Arts 2013

Jingtian Has been teaching at the 道成肉身的大学 for more than 7 years. 他教过各种课程, 包括游戏编程, 响, 角色建模, 环境建模, 视效, 投资组合, 毕业论文制作.

  • Animator and 视效 artist Briopryme 生物logics, INC. 2019.
  • Lighter and Programmer GUCCI GearVR app. 2017.5 - 2017.8.
  • Digital Matt Painting Artist, Atomic Pictures 2015.8
  • 3D Generalist, Passion Picture October, 2015.1 - 2015.4
  • 李,我.沃特金斯,A.阿雷瓦洛,K., & 在坠毁,M. (2020). Creating Games with Unreal Engine, 物质的画家, & 玛雅:模型,纹理,动画, & 蓝图.
  • 李,我.沃特金斯,A.阿雷瓦洛,K., & 在坠毁,M. (2020). Creating Games with Unity, 物质的画家, & 玛雅:模型,纹理,动画, & Code.
  • 李,我. (2021). Detail Skin With UV Projection – Discover how to project skin detail and texture in 2D and UV Space. 3D World, 281,59.
  • 李,我. (2019). 模块化和裁片技术. 3D World (255), 56-61.
  • 李,我. (2018). 高级地形工作流程与UE4. 3D World (229), 46-50.
  • 李,我. (2017). Unreal Engine 4 Architectural Visualization. 3D World (218), 48-53.
  • 李,我. (2015). Discover a New Way to Create Believable Cloth. 3D World (2004), 76-80.
  • 李,我. (2017). Simplify Anatomy for 角色建模. 4th International Conference and Expo on Computer Graphics & 动画,柏林,德国.
  • 沃特金斯,. & 李,我. (2017). Anatomy for Animators: A Tag Team Approach. 11th International Conference on Design Principles & 加拿大多伦多的Practices公司.

当地的

  • 李,我. (2020). International Student Survey - Study Abroad. Spring 2020 Southwest Fulbright Symposium, San Antonio, United States of America.
  • 国家
  • 李,我. (2021). Engage Art Students in a Full Online Course with Creative Tools. ITLC Lilly Online Conference, Durham, North Carolina.
  • 李,我. (2019). Tutorial Based Approach: Always Be There When You Are Not There. Lilly Conference – Austin, Austin, Texas.
  • 李,我. (2015年9月). Creative Texturing and Evolutionary Tools. 2nd International Conference and Expo on Computer Graphics & 动画,圣安东尼奥,德克萨斯州.
  • 李,我. (2020). The Game and 动画 教育, Study Abroad, and the Industry. Beijing Institute of Fashion Technology, Beijing, China-PRC.
  • 李,我. 5月(2019). 教育 of China and the US, How Are We Different. Invited presentation at Shangqiu Normal University – School of Art and Design, ShangQiu, China-PRC.
  • 李,我. (2018年6月). 教育al Strategy based on the US 动画 Industry. Shangqiu Normal University – School of Art and Design, Shangqiu, China-PRC.
  • 李,我. (2017). uwangd跟踪系统. CIW校园,墨西哥城,新墨西哥州.

编程, Game Dev, 索具, 角色建模.

为机构提供的服务

  • 2020 - 2022年遴选委员会主席
  • 2021 - 2022年:升级会议
  • 2019:  Exhibitor Representing UIW ANGD at Pax South 2019, Jan 18 - 20
  • 2021 - 2022:圣神弥撒
  • 2019: MC and Planning for Asian New Year Event, Feb 7, 2019

社区服务

  • 2021: Member of the Advisory Board for the Northwest Vista College Advisory Committee meeting.
  • 2021: Member of the Advisory Board for the RRISD 动画 and Gaming Advisory Board Meeting.
  • 2021年:迎接使命, Lead a team of 7 to help with sorting donations for the Salvation Army San Antonio.
  • 2019: Northwest Vista College 3D 动画 & 游戏开发 Advisory Board, serving as advisory board member of the 3D 动画 & 游戏开发 department of Northwest Vista. Help review curriculum, software, and hardware.
  • 2019: Meet the Mission, Served as a faculty leader. The job was sorting for the Catholic Charities Storage Facility, we helped relocating donations like chairs, 食物, 还有设施周围的其他东西. 这个小组有8个学生和我.
  • 2018: High School Advising, Advising the 动画, Game, and video departments of the John F. 肯尼迪高中, 帮助组织未来的课程, 确定学习资源, 并选择硬件和软件.
  • 2018: High School Advising, Advising the animation department of the Harlandale High School. Help tweaking the Curriculum, check the Software and hardware.
  • 2018: Meet the Mission, Served as a faculty leader. The jobs was donation sorting for Catholic Charities Archdiocese, we help organizing and relocating donations including clothing and furniture.
  • 2017: Northwest Vista College 3D 动画 & 游戏开发 Advisory Board, serving as advisory board member of the 3D 动画 & 游戏开发 department of Northwest Vista. Help review curriculum, software, and hardware.
  • 2017: Meet the Mission, Served as a faculty leader. Me and my students went to Guadalupe 首页 with other faculty volunteers, Veronica卡斯蒂略, 米歇尔·罗德里格兹, and Armando Villareal for some cleaning and organizing of the kitchen and other spaces. The Guadalupe 首页 is a safe house for a group of homeless persons.
  • 2016: Meet the Mission, Served as Faculty Leader. We went to the SA Missions Natl Park Museum cleaning and organization.
  • 编程
  • 性格的艺术
  • 索具
  • 教育
  • 游戏开发
  • angd2371 -游戏编程1
  • angd2372 -游戏编程II
  • angd3371 -游戏编程III
  • angd3372 -游戏编程IV
  • ANGD 1102 – 01 Elements of Design Seminar
  • ANGD 2321 - 01索具
  • 角色建模
  • angd4305 - 02高级投资组合
  • ANGD 4450 – 01 Senior Thesis Production I
  • ANGD 4450 – 01 Senior Thesis Production II
  • ANGD 4299 – 01 ST: Adv Character Design
  • ANGD 4200 – 02 ST: Next Gen Character Texturing
  • ANGD 4301 – Advanced Projects Practicum
  • ANGD 2222 – Adv Character Creation/索具
  • ANGD 2311 – 03 Advanced Set/Level Design
  • ANGD 4100 – 01 动画 Industry Seminar
  • ANGD 4299 - 03 ST:字符跟踪III
  • ANGD 4299 - 04 ST:字符轨道IV
  • Angd 4399 - 02视觉特效